We want to share a quick update regarding the Solar Titans expansion content! We recently explored a new player board that re-imagines and replaces the gameplay offered by the 10 unique ship card modules. We’re excited by the new player boards and look forward to sharing more details after more play testing.
Throughout our previous testing, we weren’t satisfied with the amount of new gameplay offered by the randomized unique ship module cards. Players were constrained to having one additional power, varied in how useful it was in each game, and it didn’t offer a lot of new decision-making space. We set a high bar for our expansion, and we believe the new player boards offer a much better experience.
The player boards allow captains to charge up one of three lanes – Engineering, Technology, or Logistics – during gameplay to activate important gameplay mechanics. Players gain 1 charge every turn, and can activate one of two special powers upon reaching 3 charges in a lane.
The player boards takes the best powers and gives players the agency to decide which ones to prioritize depending on the situation. Each of the powers offer an opportunity to mitigate chance events, so players have the chance to perform critical actions when they really need it. Players strategically decide which powers to prioritize and when to activate it.
Our next step is to continue to playtest this new player board, and we’ll share more sneak peeks once we are confident that this is the direction we want to take!